Paul Dixon

I am a CG and Motion Director, with a wealth of experience directing CG, live action & Motion Design to create expressive, engaging content.

My creative journey typically involves close collaboration with branding, advertising, and gaming agencies, where I use my deep experience and hands-on knowledge of moving image to deliver compelling brand narratives, exhilarating game trailers, and visually striking original content. I work with production studios of all sizes, but also pull together and lead remote production teams, drawing on my extensive network of specialised freelancers.

I've had the privilege of partnering with top agencies like BBH, Nomad, DesignStudio, Wolff Olins, Brand Union, Fire Without Smoke, DixonBaxi, and Pentagram. My work has helped build the brands of global organisations, like Sky, Head Ski & Tennis, Ubisoft, SEGA, Max Mara, Logitech, and the Jurassic Park franchise. As well as given me the opportunity to shape tv ads, product promos, game trailers, brand identities and films, and deliver captivating experiences through holographic displays and in-game cinematics.